The Rise of Competitive Gaming & E-Sports | Off Book | PBS Digital Studios

The Rise of Competitive Gaming & E-Sports | Off Book | PBS Digital Studios


[MUSIC PLAYING] T.L. TAYLOR: E-sports
is a way of signaling all of those things we
find in traditional sports, and the shared community
of passionate gamers that comes around that. DAMIEN DAILIDENAS:
The thing that I love about “Street Fighter,”
of course, is the competition. I go to a tournament. If I win, it’s amazing. Like, it’s the best
feeling in the world. AJ MAZUR: As long as there are
people playing video games, there are people ready
to watch video games. T.L. TAYLOR: Competitive
gaming has been present since the earliest
days of arcade play. People forming around favorite
titles, sharing top scores, competing against each other. When personal computers
came on the scene and those became popular, people
started going to LAN parties– local area network parties– to
play and compete face to face. When we get the
Internet, of course, that changes everything. Because people can now
start competing with people they’ve never met before. What happens then
is that there’s business people who are
interested in seeing if they can also make some
money off of that scene. So coming in and starting
more formal tournaments, formal organizations,
that run year to year. Despite having now been
around for several decades, it’s still in very early days. It’s still trying to figure
out its economic models. It’s still sorting out
the broadcast model. It’s still trying to figure
out what spectatorship means, and how to bring
more people into it. So I think for me that’s one
of the really important stories of e-sports. It’s what does it mean to
turn something that we mostly think of an object of
leisure into something you’re professionally
passionate about and are dedicating lots of
time, hard work and energy to. AJ MAZUR: When it comes
to e-sports right now, there are four major genres. First off, you have your
shooters– “Counter-Strike,” “Halo,” “Call of Duty.” You have those. Next up is the fighting games. They’ve been around
for the longest. “Street Fighter,” “Tekken,”
“BlazBlue,” “Guilty Gear”– things like that. Then you have
real-time strategy, which is really the basis of
e-sports where it is today. It started off with the
original “StarCraft,” now went over to “StarCraft
II,” “Warcraft II,” “Command & Conquer”– a
lot of games in the genre. And then it finally is
MOBAs– the multiplayer online battle arenas. This is your
“League of Legends,” “Dota,” “Dota 2,” “Heroes
of Newerth,” “Smite.” Shooters and MOBAs are more
the team-oriented games. You have a group of guys–
three, four, five people, depending on the game. And they really work on
team coordination, teamwork, for some sort of goal. For shooters, it’s
usually capturing bases of getting tons of kills. For the MOBAs, it’s go and
destroy the enemy’s base. The real-time strategy
games and the fighting games are more of the one
v one situations. RTS games, you have
command of little armies. You try to destroy your
enemy’s base, just one v one. Same thing with the fighters. You have a health bar. You goal? Just get that thing to zero. I think a lot of the
misconceptions about e-sports carried over from misconceptions
about video games– how it’s a waste of time. When in reality, you
can make quite a bit of money off of this. And in some parts
of the world, it can really open huge
career paths for you. T.L. TAYLOR: Right
now there are hundreds of e-sports tournaments
every year worldwide. And they’re organized
in a range of ways. There are some very polished,
professional leagues. There are also game developers
who run events themselves, all the way down to
volunteer organizations who are doing small,
local tournaments in their communities. So there’s a pretty
broad spectrum. At tournaments, spectators
energize in the same way they do at traditional
sporting events. When I talk to e-sports
fans, they often compare their e-sports
fandom to their fandom of a traditional sport, whether
it’s soccer, or basketball. So it means we’ve
got to figure out how to bring all these other
people into what is essentially a one-to-one space. And so over the
years, there have been lots of different
ways of doing this. Broadcast modules in games–
putting a big screen up in a room so that
people can all sort of watch one player’s perspective. One of the most
interesting things that’s happened in
the last couple years is the growth of live streaming,
where people are broadcasting tournaments, matches,
or even practice time, over the Internet onto
channels that lots of people can spectate at once. So it’s a big challenge– how to
let tens of thousands of people get into that space of digital
play, the digital playing field. DAMIEN DAILIDENAS: I was raised
on a small island in the Bronx. There was this local pizza place
that got “Street Fighter I.” So I got into that
with my friends. It was very addicting. And then “Street Fighter
II” eventually came along. And that was huge. That, like, took
the world by storm. So that was, of course, the
game that got me hooked. And I was the best in my
little group of friends. So one thing led to another. I found a local tournament
that was in Philadelphia. This was a really
small tournament. There was only
about eight people. I was just really fascinated
that there were tournaments for this game that I loved. So we played. And you know, I got destroyed. But it was a real
eye opener to see how differently
the game was played from when I thought I was good. The metagame, and the
strategy involved, was, like, way different. So I was getting beat
my characters that were unheard of getting beat
by back when I was younger. When I first started, I was
going to almost every major of the year. I’d fly at least six
or seven times a year. I was really hungry to test my
skills and climb the mountain. When you’re at home, playing on
the couch or with your friends, you’re totally
comfortable with anybody. That’s when a lot of people
can really play their best. But when you go to a
tournament, there’s this new element that you
really have to get used to. And you only do that by
going to more tournaments. And that’s the element of
hundreds of thousands of people that you don’t know
watching you play and judging your every move. The community now is
extremely friendly. Like 99% of the
people that go to tournaments are
there for the party. So yeah. It’s a very close-knit
community in that regard. I’ve kind of reached the top
of the mountain in America. So I’m going to make a big
trip to Japan this year. That’s where all the
best players are. My goal now is to
go there and be able to beat them consistently. T.L. TAYLOR: The
e-sports community needs to really confront
in a serious way, and grapple with, real problems
if it wants to continue growing and bringing new people in. It is male-dominated right now. And sexism is something that
the scene and the community struggle with. There are structural
problems that keep women out. I think that
community has tended to support itself and turn
inward, kind of take pride in their own outsider status. And I think one of the
things that’s happening now is computer gaming
has really just become a mainstream leisure activity. And so the e-sports
community is having to transition into what it means
from going from geek subculture to something actually hundreds
of thousands of people may be participating in. And I think the people who
are very interested in growing e-sports tend to be really
dedicated and passionate about improving
e-sports competitions. I think if the community
can sort out and get through this growing pain of
being a more inclusive space, it has an interesting
future ahead. DAMIEN DAILIDENAS:
I have a small group of dedicated friends. We meet about once a week. And we play. You have to be real
analytical in picking apart why you’re losing. T.L. TAYLOR: Right now
the model is around advertising as a
predominant form of support. It’s one of the
most fragile parts of the scene in many ways. Because it’s still
trying to find the best way to make it sustainable. AJ MAZUR: Every
progressive year has been the biggest year for e-sports. Viewership keeps going up. The number of pros
keeps going up. Prize money keeps going up. It’s a huge growing industry. [MUSIC PLAYING]

100 Replies to “The Rise of Competitive Gaming & E-Sports | Off Book | PBS Digital Studios”

  1. You could also argue that Football, Baseball, and Soccer are dominated by men. So what? Women play sports today alongside men, but it wasn't always that way. Things change and women will be up there with men. Thing is that more men play so you see them more often. Big surprise, I know. Until E-sports is more structured for audiences to watch at home you won't see the same hype that American Football and European Football get. Or maybe VOD services will side step the problem entirely.

  2. I love how they didn't talk about league of legends almost at all even though it is like 5x bigger than any other esport with millions of dollars in prize money and a 1,000,000 online viewer championship last year at a stadium with 20,000 people as an audience.

  3. You're welcome. I'd contend that foundations are very structural, and that the machismo-infused and intemperately-pubescent culture of much of the competitive video game crowd is foundational to the popularity (and hence viability) of eSports.

    That's not to say I think eSports can't become more inclusive, though. In fact, there are increasingly-many progressively-minded men and women in the competitive scene, which is a good thing!

  4. My point is that professional players are way too fast. Blink and you missed half of their epic moves. I guess there's something about the atmosphere of a tournament, but really, being a spectator I think will be tiring if not eye watering from the not-blinking 😉

  5. The bad members are at such a magnitude though, that it retracts a lot of the positive things about the game away in many cases. Trash talk is fine, don't get me wrong, it's a fun thing to do and it adds to the game and I think everyone should trash talk if they're frustrated at the game, but the LoL community needs to chill out and stop taking every game so serious and let new players get better instead of shutting them out every time they play. It's killing the game.

  6. she just babbles on and fails at talking about the history of gaming, the gaming roots… competitive gaming starts back in the arcades of the past. look at Pinball did broadcasting of their Competitions ever take off? maybe if other spectators would know how to bet on it like a horse race or sporting event, then it would be something average people would talk about today. 1982 there was a TV Game Show called 'Starcade' were contestants compete against one another by playing arcade video games.

  7. Taken part in e-sports multiple times myself in World of Tanks. Competing the best players in the world alongside the best players in the world is the most fun you can ever get out of a game.

    As for the "sexism" in gaming, yes, there are more men playing than women, and always have been. That is why games focus much more on male gamers. However the girls are there. To quote an article I read "girl get an extra-dose of special sauce in online flaming," and thus hide their gender.

  8. I severely dislike the pro-scene. Many games that I have played since betas or early release have changed drastically since the pro-scene arrived. With a larger focus on the meta game and only the most effective strats, those who play for fun are left far in the dust. That and the communities tend to turn inward and allow for very little variance beyond what the pros do.

  9. Although I could consider the ability to improvise and process visual information a useful skill, it's being applied to the task of: sitting on our behinds pushing buttons quickly in the 'correct' order.

    I like video games and recognize their primary value as entertainment and aggression release, but as far as I see the only real driving force behind this is advertising money and gambling.

  10. How the fuck can we pay attention to major important global events, when we keep adding more distractions into our lives. Not only can i watch any competitive sport i desire now i can even watch every non-sport competitive e-sport. People need to turn the TVs off and keep tabs on our society. Sounds like a stupid place to post this kind of comment, but i'm a gamer and realized that i need to wake up and start making my life worth something. Everything i achieve in a game is fleeting…

  11. Dude; you are posting lengthy comments, comments that take time to write, and many different videos. How can you possibly say we are adding distractions to our lives, while you fight a lost battle? If you want to make a difference, YouTube is not the place to be.

  12. Yeah but hardcore FPS is on the decline

    painkiller, quakeworld, urban terror, quake3a, natural selection, hldm, cs 1.6, tfc

    And that's pretty much it, now we have so many casual fps games it's pretty much over

  13. Sexism means discrimination based on sex. Discrimination doesn't mean that they have no right to a game or something. Discrimination also means insulting just because of their gender.

  14. "Discrimination also means insulting just because of their gender."

    I think it might be a case of over or hyper sensitivity. Gaming is an extremely competitive environment, you will get teased and unpleasant things will be said to you. But that isnt just because you are a woman or a man. If you "suck" at a game they will make fun of you.

    Happened to me in lots of games. All I did was practiced and went back and kicked their backsides in the games. At the end of the day its all fun and "games".

  15. :/ His explanation of fighting games as " get the health bar to zero" was horrible. Fighting games like Street Fighter have been compared to chess.

  16. Yes but being a nerd and being a pro gamer are two things. Spending all your free time gaming does not make you a progamer, earning a living playing your game of choice does. The people who achieve that have to spend incredible amounts of time into practice. Look at the pro Korean Starcraft scene, they play 8-10 hours a day, 6 days a week.

  17. Yes but this isnt exclusive just to Gaming thought, people laugh at the fact their are females wanting to be in Mixed Martial Arts and or other Sports.

    Im sure people laugh at the WNBA

  18. I think making fun of someone based on their gender or something they cant control is one thing but hate on people because of their skill level, yea its something they can control by getting better but their desire to get better will shrink which leads to weakening of the community and weakening community means lack of interest from developers to make games in these genres

  19. you can not prove someone hates you just because they criticize your game play abilities. This is a simple case of some women wanting to be treated special while at the same time claiming they are equal and can do everything a man can.

    This has been happening with men for years, why is it they can take it but delicate flowers cant?

    Are we equal or not?

  20. It would be if more people cared about it.

    Watching a real race car go around a track racing, and watching virtual cars doing the same thing, is identical, and you're more likely going to get more enjoyment going to a big time circuit, living the experience for real than sitting in a venue watching some virtual cars drive around virtual tracks. It's ridiculous to say, "I'd rather go watch some no names race," than saying, "Hey, I wanna go watch Vettel no skill to the WDC again!"

  21. good way to be anti-sexist show a big gross dyke with dread locks, that will get more women involved. this woman wants to be a man and a black, nasty!

  22. It's all about social penetration. The visceral factor can't be denied, and neither can the fact that actual racing has been around a lot longer and is far more ingrained in the collective consciousness than its virtual iteration. With enough sponsorships, quality commentary and overall hype, even game racing could match what the real thing does; that is, if enough people get competitive about their GT or Forza skills for it to be sufficiently hype

  23. Hello , my name is Amélie i'm a french student in english and I have an oral presentation to make and i'd like to use your video as a support for my topic but I should make it shorter for my presentation. Is there any way for me to download it somewhere? you can answer here: [email protected] thanks.

  24. Use the firefox browser and install the add-on called flash video downloader. It will allow you to download any youtube video.

  25. I heard DICE is interested in eSports for Battlefield 4 and had to check it out.
    I hope BF4 does go for eSports!!!

  26. strategy games could join the team-play side…fighting games are kinda stuck tough…don't know if I wanna see a fighting game that encourages team-work!

    MVHH

  27. "not see the sexism in the gaming community?"

    I think the problem is that the gaming community is one of those that are refusing to change to accommodate women, it simply demands you to be good or be accepted in accordance with a level of merit. Just like any other man would.

    The name calling is nothing new. It is simple banter or teasing that everyone should just take on the chin. If you are worried about being called names beat them at it and you will have the trump card. Its just a game.

  28. theres a reason that Battlefield games arnt often featured at events.Its the fact that each team has 12+ players.The team sizes are too big for sponsorship etc

  29. QUAKE is the shooter that started competitive gaming in shooters lol
    they should have defenitly mentioned that

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  31. It's been ages since I've watched this, and I'll take the benefit of doubt out for you. I have issues separating sounds out from other sounds sometimes.

  32. *Thumbs down for being shallow, a lack of grammar, and no realization SC:BW is the best RTS ever made.*

  33. You have there also footage from Intel Extreme Masters, biggest event of all. Why is it not in description? 😀

  34. What games do MLG or Esports because I would like too Start a career in this if someone can help me with this I would be very thankful.

  35. Thank you,You've Really helped me alot My only concern is I don't have a team that could do any of this on the PC like league of legends the Xbox i jut don't like anyone on there That's why i wanna Aim away from Cod. Atleast on Xbox

  36. You don't just up and join a professional gaming team, it takes years of practice and semi-competitive before you make a "career" out of competitive gaming. Thinking you are going to hop right in with little practice and make a career out of it is a joke, I will be seeing you panhandling on the streets in days. Not even some of the greatest e-sports players have made e-sports into a career yet. Quit being delusional.

  37. Did i say I was going too Just Jump right into it please i know what I'll have too do so please quit telling me things I already know please.

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  39. Like it is in footbal, soccer ect, there is a skill level between boys and girls, Thats why there are female tournaments / compotitions in big events, because they can have a shot on n1 position 2.

  40. @Leroy Van Loon, E-sport is a sport with ZERO difference between female skill and male skill. The problem is that a lot of females aren't interested in games while a lot of males are. If it was soccer, sure, because the female body isn't built like the male one but e-sport have NOTHING to do with how your body is built. facepalm

  41. sure you guys can have ur e-sports but seriously, some of you are calling urselves athletes, the only ones who are allowed and actually are athletes are the people that made it to the big games, so you lil peons drinking ur chocolate milk and bag of chips or just playing at home, shut up…

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