LGR – Hot Wheels Stunt Track Driver – PC Game Review

LGR – Hot Wheels Stunt Track Driver – PC Game Review


[typing] Dude, Hot Wheels! Wanna play some freakin’ Hot Wheels, dude? Dude, yeah! [car noises with mouth] Woo! Woo! Woo! Woo! Yeah, these are awesome! If only I could play with them for real. Like in a computer game? Now this is more like it. Hot Wheels: Stunt Track Driver, developed by Mattel and Semi Logic Entertainments and published by Mattel Media in 1998. “Put yourself in the driver’s seat and
race down HOT WHEELS tracks.” “Perform awesome aerial stunts!” “Get a special HOT WHEELS car!” Holy nutsacks! So special… In addition to the car inside the box, you get the game on a single CD-ROM and a manual covering things that manuals cover and nothing more. Because it is a manual. It is not NOT a manual. Stunt Track Driver, or STD, begins with an intro video showing what is essentially the luckiest and/or richest kid on Earth getting an absolute metric crapton of
Hot Wheels track sets delivered to his doorstep. He then proceeds to make
the most insane track designs his spoiled little mind can dream up, an apparently all YOU get is smacked in the face with
explosive Hot Wheels cars and logos. Then it’s main menu time, where you have the choice of
racing the world championship, making your own custom tracks, playing a single race, or exiting the game using the most curiously small blue door I think I’ve ever seen. Why’s it so small? If you choose a single race,
you have four tracks to choose from, with two more being unlocked
through the championship. You can then choose your car from
a selection of three, at least at first. Eventually, you’ll unlock twelve cars by simply playing the game and being awesome at it, and each car is actually based
on a real-life Hot Wheels car, so that’s just awesome… …for Mattel and their continued retail sales regarding specific SKUs. Each car has their own specs, too, with acceleration, top speed and stunt abilities to take into consideration. Once you’ve no doubt chosen wisely, it’s off to whatever track you’ve picked, or the dining room and living room track if you’re playing them in order. The gameplay is very simple. Deceptively so, even. You control the car, either with the
arrow keys, a controller, or the mouse, and you’ll race against the timer, so of course the goal is to reach the
end of the track before time runs out. Along the way, you’ll come
across all sorts of tricky turns, jumps and obstacles on the track
that you’ll have to deal with. However, there are also stunts
to take into consideration. After all, this is Stunt Track Driver, you’re a driver on a stunt track, which implies stunting and driving and tracking. Uh, yeah. That, that’s everything it implies. Mm-hmm. So in addition to the gas, brake and steering, you also have keys to control your car in the air. Physics? Don’t worry about that pesky stuff. Just toss and twist your car all over the place and try to land it. If you do, you get fireworks, and an ambiguous stunt score at the end of the race. If not, well, you’ll crash and burn and lose precious time. In fact, that time is so freakin’ precious, that usually you’re only allowed one crash – maybe two – or you won’t have enough time to finish the race, even with an exceptionally fast car. So, what I said about the game
being deceptively simple… Yeah, well I meant it. Did you listen to me when I said it
the first time? Well, I’m saying it again. This game… is deceptive. Ages 5 and up. Gimme a break. I was playing
this when I was 12 years old, and it was hard as crap then. Now that I’m 26, it’s even friggin’ harder. Than crap. Harder than crap. This crap is hard, man. As you’ve probably noticed by now, the game is actually a pre-rendered full-
motion video playing in the background, with your car being the only 3D object in the game. It’s a neat trick that was used
all the time in the earlier ’90s, and while it looks kinda cool and ran
on lower-end hardware of the time, it also means that the tracks are more finicky than a perfectionist interior designer with OCPD picking out curtains for feng shui. And collision detection isn’t
exactly a thing in Stunt Track Driver. I mean, once you figure out the quirks it’s not so bad, but you can’t go on visuals alone to determine what will crash you and what won’t. It’s only through trial and error that you’ll find there is a bit of a phantom area
on the edges of your car, and it varies by car. So if something touches you
beyond that by even a pixel, you’re going to crash. Even turning too sharply crashes you, so you really need to memorize
every last bit of these tracks to have any chance at competing. The real kick in the nads is if you’re
playing on Championship mode. When you fail a track, you’re sent
back to the beginning of the track list. Meaning you lose all your progress, and you’re going to be playing that
simple first track over and over and over, until you just have a string of
great races and get to the end. However, when you start to learn the game’s quirks and the track layouts, which cars are better for what, and get the hang of the stunts you can perform, the game actually comes together quite well. It’s just immensely satisfying to pull off
a ton of sweet stunts without crashing, and the better you get,
the more cars and tracks you’ll unlock. So while you’ll be replaying most of the tracks
over and over again to get the hang of them, it at least gives you a pretty
nice stream of content for a while. Problem is, most of the cars you
unlock end up being pretty useless, unless you just want to handicap
yourself and make the game even harder. And then there are only six tracks, all of which take about a minute to complete, so you can finish the entire game in
less than ten minutes if you’re good. Well, actually, there are seven tracks, seeing as once you beat the entire championship, you can play a secret space track by right-clicking part of the
Mattel logo on the track screen. It kinda sucks, though, and looks quite unfinished, although maybe that was intentional. Or maybe they were just really being lazy, but in that case, I won’t judge. Er, okay, actually there are more than seven tracks, seeing as you can make your
own tracks in the track editor. However, this leaves a lot to be desired. Don’t expect to be able to make
any of the huge, sprawling, up-and-down and all-around kind
of tracks from the rest of the game. You get some basic Hot Wheel track set pieces and can lay them around a small, dark garage. That’s it! Not exactly something to come back to again and again, but it’s cool that it’s there. And that’s it for Hot Wheels: STD. It’s a simple game and it’s simple fun, but you know, I actually quite like it. Even if it’s sometimes needlessly difficult, due to the track designs and
the nature of FMV backgrounds. It’s still absolutely full of charm and
time-trial stunt racing goodness. For some reason, this game always
reminds me of summertime as a kid, where you didn’t have school, you didn’t have anything! You were just playing outside or in your room with lots of toys and even more imagination. I may not play it but for 20 minutes at a time anymore. But those 20 minutes are constant wafts of pure nostalgia and memories of simpler times. I mean, really, what better than a simple
little game to recall simple little times? I can’t think of a dang thing, and as such, I definitely recommend giving the game a look, if you happen to run across a cheap copy. It may infuriate you for a bit, and leave you somewhat unfulfilled
as far as content goes, but rest assured, it’s silly, it’s fun, and it’s childlike. And I think there’s some value in that.

100 Replies to “LGR – Hot Wheels Stunt Track Driver – PC Game Review”

  1. The opening 30 seconds of this video is the most precious thing on this channel.

    Also a totally relatable feeling as an adult in their 20's.

  2. im like 13, i remember playing this when i was like 4 or 5, it was hella hard back then, now i play need for speed rivals a ton

  3. So whatever happened with you and RetroWareTV? I noticed they're still around, but you're not posting there, nor advertising them in your videos anymore. Just curious about this sort of Youtube industry politics

  4. I loved playing this in my dad's study, we only had one computer, and my dad usually worked in his study so we didn't get to play games that much, making it a special occasion every time, I loved playing Midtown Madness, Motocross Madness and of course Hotwheels STD xD

    Of course we did have an N64 but those games weren't on the N64

  5. holy … ok, I had this game. I 100% forgot about it until seeing this video, but it all came rushing back (along with other memories from the same time period) that was a particular flavor of nostalgia i haven't tasted in a while. haha thanks man!

  6. They later chopped this game up into single tracks and packed it alongside cars on pegs in the toy aisle. That's how I played it.

  7. These games are why Hot-Wheels were far more superior in comparison to Matchbox. Pfff…. Matchbox. What kind of toy car company doesn't have its own tie-in computer WITH games? A stupid one, that's what.

  8. I played the hell out of this game, but I was so bad at it. I never could beat that last frigging level in the pool room.

  9. As soon as I heard the music it took me right back to sitting in front of my old computer back in early 2000 playing this game and sucking completely ass on it because I was 5

  10. I remember getting Hot Wheels STD 1 & 2 in a combo pack, from Scholastics (if anyone remembers that from school).

  11. The motage at the beginning is actually better than the game…
    Perhaps I have watched this videos a dozen times… With my steering wheel plugged in and my pedals too doing weird car sounds.

  12. That Carnivores box at the start of the video is torturing me! I've been waiting for years for you to review it. So many fond memories.

  13. It's so crazy you've done literally almost every obscure racing and tycoon game I obsessed about when I was younger, I remember the boxes, the music everything was so killer then. I remember owning this game for months before we finally got our own PC for my house, I was so pumped to be able finally play all the killer abstract games at home. I begged my parents for something that could run this. Before that I'd have my mom take me to her work when she worked over time as an accountant so I could play Motocross Madness on her work computer hahaha. Can't believe they did that for me. Thanks for all the great videos, I watch them In our van on tour for hours hahaha – Tony

  14. remember the good old days of playing with hot wheels and other cars i miss my toy cars to be honest i had an extremely valuable train set what my mum threw away!

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